let weights[palette size] = weight for each colour
Вегас Голден Найтс
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Rendering a character as a lower block and then as an upper block gives you two “frames” of motion within the same character and looks much smoother.
On top of that, we can get two full pixels of color using foreground and background colors. If we render an upper block with a foreground color of cyan and a background color of red, we get a cyan pixel sitting on top of a red pixel!